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Mission 4 - Seaward Star
Seaward Star Mission Briefing:
Again we have another mission briefing.
Taking the pre set equipment is best for this mission. If you
really want to play havoc you can have fun with the MM-1 auto
grenade launcher. ^_^ The sniper rifle is also kind of useful
on this level… but you are going to be sneaking around again
so you don't need it, unless you plan on being seen/heard.
Seaward Star: Main Deck
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Watch the cool boarding of the ship
and then you get to have fun sniping guys in the heads again.
Listen to the people talk and then decide where you want
to go. Some people have found that you can break into the
bridge without the key. I'm going to walk you through the
way with the key just to be safe. Wait for the 1 guard to
walk off and then shoot both of them, and take their uzi's.
Now enter the doorway on the left. (it has a radio and stairway
symbol by it. And go inside. Once you see the stairs head
to the left and then down that corridor to the first right.
Go down the stairs here. Head out the doorway to your left
and hang a right down the hallway. The first door on the
left has a uzi in it, and the first door on the right has
a man sleeping in it. Open this door and kill him, take
his uzi and grab the keycard on the desk. Note the Doom
game being played on the computer ^_^. Now head back up
the stairs, go up the second set of stairs, and turn around
at the top. There is a doorway leading back outside which
you want to go through here. After getting back outside
head left and up the stairs to the top of the ship. See
the doorway with the scanner on it? USE your keycard on
it and your obj will update. Head inside the bridge now.
Walk past the radio room door and shoot the guy on the bridge
in the head, and grab all the ammo in this room. Now head
back to the radio room door and pick it open. Watch out
for the guard in this room, sometimes he's patrolling and
other times he is in the next room looking out the window.
Head down the stairs and go into the door on your right.
Hit the switch in this room and your obj will update. Now
you have to go remove the container from on top of the bay
doors. Head back out the doorway and go out the portal/door
on your right. The crane is way far in the distance at the
front of the ship. The easiest way down is to jump over
the railing, land on the shipping containers and then sneak
forwards along the left side. Shoot the guard down there
once he stops and then jump down. Go forwards until your
standing over the cargo bay doors, and then head to the
right hand side of the ship. Sneak forwards, take out the
1 guard, and then goto the crane. If you need armor, go
in the little hole behind the crane. Otherwise active it.
Once you start the crane a few men will come back from the
way you came (now the left side of you. Go to your right
and hide behind the box's there. Jump up on top of the box's
and you will be able to get to the other side (where the
container you just lifted is. Now sneak your way back to
the radio room (2 new guards) and hit the switch to open
the bay doors. Watch out for the new guards on the way back
to the Radio room. Now take the same route you did the first
time, going to the crane, and instead this time go to where
the cargo bay doors and are jump down into it. Jump in the
hole in the upper left corner of the packages to end the
level.
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Seaward Star: Interior
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Notice something different? No alarm!
Time to break out the bigger guns. Proceed forwards on the
walkway and through the doorway at the end of it. Go forwards
through the next section of the cargo bay and jump over
the railing and down between the shipping containers. Head
forwards into the next compartment. Now run all the way
forwards, kill the guard on the overhead walkway (hard to
see) and head left. Jump down to where there is a small
lifter and activate it (USE). Now jump up the box's to the
left of the lifter and you can now jump onto the newly raised
box's so that you can jump onto the catwalk. Go down the
catwalk and head through the open door. If you want shoot
the guys through the glass, but I find it's easier to run
inside with the shotgun. After clearing this room, next
through the far side. Grab the health's if you need it and
proceed through the door. Kill the 5 guards in this room
and then head down the stairway. Use the walkway at the
bottom to go over the engine and then exit through the far
doorway. Go through this hallway and into the next engine
room. Kill the all guards and then exit through the doorway
to your left, hang a left from here and go down a ladder
into the bottom of the engine room. Head down the long corridor
and turn the wheel at the end (Shuts off the flames) Now
go all the way back to the ladder but head right instead.
You have to run past the steam, I usually stick to the far
left and only take a little damage, but I heard you can
crawl under it to take no damage. Go down and through the
next doorway to get your obj updated. Now you get to destroy
the ship instead… more things blowing up! Work your
way through the biohazard containers until you come to a
ladder leading down. Take it down and head to your right
(only way you can go) Go through the first door there and
down the ladder to set the first charge (USE key) Now go
back up and head to your right. Head in the door the guard
just came out of and down the ladder by the blinking red
light to set the second charge. (There are 2 small health
kits up here) You can crouch to get under the steam vent.
Now go through the door on the opposite side of the room
(past the equipment) and kill the guy hiding to the right.
There is a armor and ammo by him. Then head down the corridor.
Head to the right and through the doorway. Loop around and
through the next 2 doors. In the room with the big generator
is a large health kit and to the right after you exit that
room is the ladder leading to the third charge. Once back
up the ladder, head down the corridor and to the left to
find the forth bomb site. Now go back up the ladder, to
the left around the box's (kill the 2 guards there) and
go forwards until you go through a doorway and have to go
up another ladder. Open the doorway and prepare to fight
among all the canisters. Once you go out the door, hang
a hard left and go back that way, kill the 4 guards, and
hang to the right path. When you see a, well lit, flat place
of box's jump up on to of it and head right. When you jump
back down, if you turn to your right you should see another
doorway. Go in this and down the ladder in there. Go right
out the doorway around the corridor and then through the
first doorway on the left. Kill the 2 guards and then go
down and plant the fifth explosive.
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Seaward Star: Atlantic Ocean
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Cut-scene, with cool boom.
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New York: The Armory
November 3, 2002
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The Armory Mission briefing: standard
stuff here. Walk over to the buzzer on the door and ring
twice. Watch the cut-scene and follow Sam. Try not to get
in the NPC's path… although it's funny hearing Sam
yell "Go AWAY!!!"
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